Friday, September 25, 2009

Weekly Blog: September 21st-25th

This weeks sketch was inspired by the Sony Pictures Animation reel that Professor Castillo showed us on Wednesday. The Watchmen was very inspiring to me as a comic and a movie, and the way they rendered Dr. Manhattan in the movie was particularly inspiring to me. My sketch this week is one of Dr. Manhattan, and I hope to one day be able to render him in three dimensions and not just two. As you can probably tell, I'm not that great of a sketch artist, but hopefully I can improve by doing these sketches!

Now, I'll admit that I don't watch the Disney channel very much, but this weekend they had a presentation of "Meet the Robinsons" from a few years ago. I had never seen the movie, so I watched it from a new perspective. I didn't watch for the story, as much as now I can start to see how they made and animated the movie with 3d modeling. It was interesting watching it though, because near the end, the sun was so bright that the whole movie was washed out. I could barely see the the characters anymore. I never had much interest in watching it, but now I can see the movie from a new angle. The movie was very cheesy, but it was interesting to see the kinds of things you can do with animation currently (or, a few years ago).


(this movie poster is from http://virtue4.wordpress.com/2009/02/09/walt-disney/)
I found my third entry this week looking around on google images. Since we will be starting 3d modeling in sketchup, I decided to look on google for random 3d models. This guy has pretty cool concept art and amazingly detailed models of people to leather jackets. Here is the url:

Friday, September 18, 2009

Week of September 14th-18th

My first entry this week is my sketch. It's basically a tiger but from a high perspective. I was trying to play with texture in the sketch with the tigers fur. Texture is a very important element to try and make an image realistic. I'm trying to become more detail-oriented in my sketches.




My next entry is a video off of youtube about a new game for the nintendo ds called "Scribblenauts." The reason this game is so inspiring to me is the premise: "Make Anything, Solve Everything." Basically, you can type almost any word into to game, and it'll appear and help you solve puzzles. In the video, it shows three ways to solve a puzzle envolving knocking down bottles. I love this game because it let's you be as creative as you want to be. It's amazing for a video game to be so open to let the player summon almost anything they want. It really lets your imagination go wild, and it's amazing that a video game on such a small console has such a large premise.




My last entry for this week is kind of a cheesy one, but it shows what kind of things can be done with movies now a days. I work in a movie theatre, so this weeked I watched a small part of the new kids movie "Cloudy with a Chance of Meatballs." The movie itself was cute, but what inspired me was how they could show all of the food so amazingly. My ultimate dream in my career is to be an animator, and this movie showcases what an average animated movie can do. It's not a Pixar movie, but it shows that even though it was not made by Pixar, it can still be very creative and look good. Someday I hope to help make movies like this, but in the meantime it's fun to watch a movie like this.


I got this movie poster from impawards.com

Sunday, September 13, 2009

Weekly Blog: September 7th - 11th

This week's sketch is a worm/dragon type of monster. Usually with my sketches, they come from one point and the ideas come to me as I'm sketching. The left monster's eyebrow was originally an uppercase T from the title of the New York Times that I saw. I flipped it, and made eyebrows.

This is a picture of a dragon in a dungeon basically. I was trying to play with the light coming in through the window, and now I think that I should go back and make the contrast higher between the light.

This is my interpretation of a Nazgul from the Lord of the Rings. This is an old picture of mine, and it make me realize that I want to get better at shading and the texture of my images. I like the image, but it makes me realize looking back on it that I need to improve.

Oh, and I made all of these images myself. The nazgul of course isn't my idea or character, but the pictures were all drawn and made by me.



Assignment 3

Here are my four images for Assignment 3 using Adobe Illustrator.












Tuesday, September 8, 2009

Assignment 2: Haptic Modeling

Here are my six best images of my haptic models.


1. Rhythm



2. Structure



3. Rhythm


4. Structure


5. Melody



6. Rhythm

Thursday, September 3, 2009

Week of August 31st - September 4th


My first entry this week is my weekly sketch. The basic concept is a human hand drawing a manikin, who is painting a stick figure. I was inspired to draw this image because I thought that is shos the evolution of art from when you are young to when your art "grows up." I started drawing the manikin, but then I decided to make it more interesting with the hand and the fact that the manikin is drawing. This concept is important to myself as an aspiring artist, in that my art has to be able to evolve and change.



My next entries are pictures that I took on my class trip to Europe this last summer.


I'm inspired by this first image because I like the way that there is a contrast between the lighter sky and the dark water. The reflections on the water are also interesting because it shows movement on the water.



This next image is of the Eiffel Tower. This structure is probably one of the most photographed in the world, but this picture that I took was pretty inspiring to me. The contrast between the light blue sky and the yellow in the tower was exciting to me. I loved the point of view looking up, and as an aspiring designer, it is important that I should be able to take images with an interesting point of view.





These next two images are similar enough, so I will talk about them both at the same time. What struck me about these images was the fact that you could take such interesting light images with just a digital camera. I didn't know that just the camera had so many possibilities, and for me, it's important to know that the tools that I use have almost an infinate number of possibilities.

All four of these images were very inspiring to me as I was looking through images from my trip. The different compositions of the images really appealed to me, and I hope that as I progress, I'll be able to improve on the composition of my work.